Naruto To Boruto Shinobi Striker Beta Just Around The Corner

Naruto to Boruto: Shinobi Striker is Bandai Namco and Soleil’s upcoming fighting game. Well ahead of its release comes a Tokyo Game Show 2017 trailer revealing that its playable beta is set to drop soon. Naruto to Boruto: Shinobi Striker will debut across PC, PS4 and Xbox One in early 2018.

If you recall back on August 24th, 2017, Bandai Namco announced that Soleil’s Naruto to Boruto: Shinobi Striker would soon gain a playable beta in Japan. Sadly, though, further information about the beta test in Japan at that time was said to be announced at a later date.

Naruto is in a strange place right now. The long-running manga series ended in early 2015, before its anime adaptation wrapped up in March this year. The spiky-haired ninja saved the world and achieved his dream of becoming the Hokage, or rather the leader, of the Hidden Leaf village. But now there’s Boruto, a new series about his boisterous son. Both the manga and anime are relatively new and it’s not clear just yet if either will replicate the success of the original series.

That leaves Bandai Namco, the video game rights holder for Naruto, in a tough spot. The popular Ultimate Ninja Storm games allowed players to relive the events of the Naruto manga and anime, right up to the end of the first movie starring his son Boruto. But there simply isn’t enough story material to make a new Boruto game at the moment. While everyone waits for the new manga to accumulate a healthy lead, Bandai Namco is trying something different with a game called Naruto to Boruto: Shinobi Striker.

 

Fast forward to now, Bandai Namco has a new Tokyo Game Show 2017 trailer for Shinobi Striker, and on the main image for the video reveals that of a beta test to come soon.

In addition to the above regarding a playable beta, there’s no telling whether there will be a Western beta alongside the Japanese version or will there just be the latter when said date arrives? Hopefully the beta spans across all regions for fans to test.

You can watch the trailer down below.

Naruto to Boruto Shinobi Striker granted us Naruto gamers with something new to consoles that fans have wanted forever in an anime video game (specifically Naruto). We have seen it before in Dragon Ball Xenoverse and Xenoverse 2, and that feature is none other than Character Customization! Now that the feature has been added and confirmed for Shinobi Striker, the game will definitely be something that Naruto gamers will want since Naruto Shippuden Ultimate Ninja Storm 4 is dead, sort of.

 

Anyway we got a brand new scan from V – Jump Magazine showcasing a brand new scan with details of a closed Beta for Naruto to Boruto Shinobi Striker! Let’s get to the details and the rest of scan!

 

The translated scan from this month’s issue of V – Jump Magazine explains how players will be able to inherit and learn various Justus from other Ninja in the Naruto and Boruto world. This is something that was already confirmed from older news seeing as how you can customize each characters jutsu by learning them and therefore unlocking them. The scan reveals the custom character learning Naruto’s “Chou Oodama Rasengan” (big ball rasengan) which was passed down to him from Jiraiya.

WATCH THE TRAILER BELOW!

Apparently Justus can also be learned from the Konoha Ninjutsu Resource Center other than the Virtual Reality Center. In this Center you will be an apprentice to a legendary Shinobi. Therefore, learning Justus from masters. For more details check out the scan below and check out our other articles about Shinobi Striker to learn more!

The game is due in “early 2018” on Xbox One, PlayStation 4 and PC. Right now, it still feels like like an early prototype. At Gamescom I was able to try a few flag battles set in one of the forests surrounding Konoha, where Naruto, Boruto and their friends live. The knocked-over tree trunks and barbed wire fences are reminiscent of the manga, but the space is still quite small and feels like a stadium, rather than a natural slice of Naruto creator Masashi Kishimoto’s ninja world. Again, that’s all part of the “tournament” fiction, but I was hoping to feel a little more liberated in Shinobi Striker.

 


The video does not make mention of a release date, only that a beta will be coming soon, which is also addressed in the “show more” part of the video. In other words, there’s no telling when the beta will drop, but information should be coming very soon given that the devs noted that “make sure your kunai are sharpened because we’ll have a Beta Test coming soon!”

Naruto to Boruto: Shinobi Striker is slated to have a worldwide release for PC, PS4 and Xbox One sometime in early 2018. In Japan, the game will only release for PS4.

 

Create Your Own Ninja In “Naruto to Boruto: Shinobi Striker”

Naruto is in a strange place right now. The long-running manga series ended in early 2015, before its anime adaptation wrapped up in March this year. The spiky-haired ninja saved the world and achieved his dream of becoming the Hokage, or rather the leader, of the Hidden Leaf village. But now there’s Boruto, a new series about his boisterous son. Both the manga and anime are relatively new and it’s not clear just yet if either will replicate the success of the original series.

That leaves Bandai Namco, the video game rights holder for Naruto, in a tough spot. The popular Ultimate Ninja Storm games allowed players to relive the events of the Naruto manga and anime, right up to the end of the first movie starring his son Boruto. But there simply isn’t enough story material to make a new Boruto game at the moment. While everyone waits for the new manga to accumulate a healthy lead, Bandai Namco is trying something different with a game called Naruto to Boruto: Shinobi Striker.

The new title is a tactical, four-versus-four online brawler. Matches take place in large, three-dimensional arenas, giving players the freedom to move around, run on walls and jump across large chasms. For a Naruto game, this is pretty unusual. Most have opted for a traditional one-on-one fighter system with limited player movement on a small, circular stage. Shinobi Striker is expansive and built around two competitive modes, capture the flag and a control point-style “barrier battle.” Conceptually, these feel out of place in the Naruto universe, but they’re justified somewhat by the story, which is about some kind of ninja tournament.

While surprising, the team-based combat does have some deep ties to the show. In the Hidden Leaf village, ninjas are split up into three-person teams, typically with a fourth, older member to act as their teacher. “We wanted to put that in the game as a new experience,” Noriaki Niino, the game’s producer tells me through a translator. “And then, in the story, they say the most important thing for a shinobi is teamwork. So that’s what we wanted to show in this game and build a new experience around.”

The game is due in “early 2018” on Xbox One, PlayStation 4 and PC. Right now, it still feels like like an early prototype. At Gamescom I was able to try a few flag battles set in one of the forests surrounding Konoha, where Naruto, Boruto and their friends live. The knocked-over tree trunks and barbed wire fences are reminiscent of the manga, but the space is still quite small and feels like a stadium, rather than a natural slice of Naruto creator Masashi Kishimoto’s ninja world. Again, that’s all part of the “tournament” fiction, but I was hoping to feel a little more liberated in Shinobi Striker.

Capturing flags and running them back to your base can be quite mundane. A couple of times I was able to take a quiter “route” to the opposing base and pick up a flag undetected. Only once I was half-way back did someone notice and try to give chase, at which point I was disrupted mid-wall run and plummeted to my death. All of my progress was lost immediately. The combat, however, is exciting and true to the manga source material. Sasuke is able to shoot fireballs and Naruto has his classic “Rasengan,” a powerful ball of wind. Each character has a mixture of light and heavy attacks which, if successful, unlock more powerful “jutsu” moves and awakenings.

 

 

The iconic Naruto cast have been assigned one of four classes, which roughly equate to attack, defense, range and support. Much like Overwatch, success is dependent on understanding and utilizing different team compositions. A big part of Shinobi Striker is the character creator, which lets you customize and train a ninja from scratch. Unlike the traditional heroes, these avatars are able to switch style between re-spawns. So you might want to push aggressively at the start with three attack types, before switching to a more balanced squad to see out the match.

“There is no real, ‘best answer’ for what is the best team,” Niino says. “It all just depends on the situation.”

Bandai Namco says you’ll be able to train with the original Naruto crew and learn their jutsu. That includes Shikamaru’s shadow stitching jutsu and Choji’s spiky human boulder. For fans, this is pure wish fulfillment. It’s a chance to build their dream ninja by cherry-picking techniques from the manga’s most memorable characters. You won’t obtain them all right away, however. It would be a little silly, for instance, if you could instantly learn Amaterasu, one of the most powerful techniques in the Naruto universe.

Unlocking them won’t turn you into a one-hit K.O. machine, either. “If you could do that in the game, it would get boring,” he suggests. So while there are some power differences between the various jutsu, they’ll actually be quite small to maintain balance across the community.

Unfortunately, I wasn’t able to create my own ninja. There was, however, some pre-built custom characters that I could switch to before a match. They looked pretty generic, with standard ninja jackets and headbands, but hopefully there will be some crazier options in the final game. The Ultimate Ninja Storm series was always generous with its costumes, offering outfits both from different eras and outside the Naruto universe. Shinobi Striker seems perfect for this kind of treatment and could be a way for players to explore little-seen or discussed parts of the world.

I also found the characters to be a tad slow. Niino says that’s by design, however. “That’s on purpose,” he explains. “Because there are eight players on the field and if it’s too fast, you won’t be able to know what’s going on.” The team did try a faster version, but found it too quick for anyone to react or mount attacks properly. “So we kind of slowed it down a little bit,” he adds. Niino stresses that because the game is in an early stage, character movement and other factors, including audio and visual effects, could change before the final version.

Naruto to Boruto: Shinobi Striker is being developed by Soleil, a subsidiary of Dead or Alive and Ninja Gaiden creator Tomonobu Itagaki’s company, Valhalla Game Studio. That will be a disappointment to fans of the stylish Ultimate Ninja Storm series created by CyberConnect 2. In all aspects, then, this new game is a gamble. But what better time to take a gamble then now, before the next story-driven adventure game set in the Boruto universe? Shinobi Striker’s competitive slant will be off-putting to some, but for those who crave a more serious fighter, this could be an engrossing spin-off.

 

Naruto to Boruto: Shinobi Striker will be available for S4, Xbox One, and PC in early 2018. Naruto to Boruto: Shinobi Striker, developed by Soleil Ltd. and published by Namco-Bandai, is an upcoming multiplayer online video game set to release in North America and Europe on PlayStation 4, Xbox One and Microsoft Windows in 2018. Players will go head-to-head in 4 versus 4 battles, with all eight players fighting simultaneously. This game will also let you create your own characters. The timeline of this game takes place when Naruto is the Seventh Hokage, and the game will be a virtual reality story mode. It will include English and Japanese voices as well as text in English, French, German, Italian, Spanish, Russian, and Polish.
I seriously can’t wait for this!